jit.gl.cornerpin to get a texture

Oct 6, 2013 at 6:32am

jit.gl.cornerpin to get a texture

I’ve made a device for perspective correction to be used with the Vizzable suite in Live using jit.gl.cornerpin. The problem is that it doesn’t actually edit a texture but rather alters the rendering context, so it’s effecting the viewr but not the previewr. So is it possible to use jit.gl.cornerpin to effect a texture not a final rendering context ?

Oct 6, 2013 at 9:26am

btw, it seems that the attachment didn’t work…

Oct 7, 2013 at 11:06pm

Anyone ?

Oct 8, 2013 at 11:59am

simply use another gl.node to capture the gl.cornerpin to a texture.
then display that texture using gl.videoplane @transform_reset 2 on both the main context and the preview context


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