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jit.gl.hap – problems with "dispose" message

December 1, 2013 | 1:57 am

Hey,

the "dispose" message doesn’t work well for me on the jit.gl.hap object. It stops the movie, but keeps the last image in the render-context. (and if I start a new movie with another scale I still see the old frame beneath…).
How to solve that?

Thanks, luke


December 1, 2013 | 5:58 am

jit.gl.hap just outputs a texture, which needs another gl.object (f.e. a videoplane) to become visible in a render context. so it is f.e. the videoplane that continues to show the last texture that it has received, also if the moviefile has already been disposed from jit.gl.hap….


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