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jit.gl.material


Ste
October 12, 2012 | 2:08 pm

Hello,
I make a simple animation with one swinging plane and I use gl.material for it. In this case I want to map glossy material to my plane. However the glossiness is only on the one (the opposite) of the sides of the plane. I’ve checked help, but couldn’t find the solution.
Please, help me!


October 14, 2012 | 4:13 pm

Max 6 gl.material doesn’t support two-sided shading. :-(
Perhaps try instead using a very very very very thin rectangle



Ste
October 15, 2012 | 5:54 pm

Thank’s a lot:)


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