jit.gl.material

Oct 12, 2012 at 2:08pm

jit.gl.material

Hello,
I make a simple animation with one swinging plane and I use gl.material for it. In this case I want to map glossy material to my plane. However the glossiness is only on the one (the opposite) of the sides of the plane. I’ve checked help, but couldn’t find the solution.
Please, help me!

#64739
Oct 14, 2012 at 4:13pm

Max 6 gl.material doesn’t support two-sided shading. :-(
Perhaps try instead using a very very very very thin rectangle

#233485
Oct 15, 2012 at 5:54pm

Thank’s a lot:)

#233486

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