Forums > MaxMSP

jit.gl.model


ha
December 13, 2009 | 4:31 pm

hello,
can someone help me .. i have an .obj or a model that maps pictures on it ..i have to let this obj show in the 3d space with other shapes (cubes,sphere…) how can i do that?
thanks



ha
December 13, 2009 | 6:26 pm

any help??


December 14, 2009 | 10:14 am

use jit.gl.model to load your object.


December 14, 2009 | 12:02 pm

This bugs me. How can the answer be the same as the title?



ha
December 14, 2009 | 12:55 pm

i loaded the object. i want the object to appear with other shapes in the 3d space.


December 15, 2009 | 4:25 pm

maybe the answer is in the title? maybe someone hasnt read through the documentation… either way i was only trying to avoid the obligatory rtfm!

i advise u read the help files for the following objects and take it from there.

jit.gl.model loads obj files
jit.gl.texture applies textures to 3D objects in jitter
jit.gl.gridshape creates basic shapes (cubes, spheres etc…)
jit.gl.render is needed to create a 3D open GL scene


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