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jit.gl.model does not want to output .obj files from Blender as Matrices?


t
September 29, 2011 | 5:09 pm

Hi,

I tried "all possible" export setting in Blender to generate .obj files for jit.gl.model. All versions of obj. files I exported load properly, no problems, I can see them in jit.window, but I can’t output them as matrices from jit.gl.model (using @matrixoutput 1).

Attachments:
  1. Kockanormale.obj


t
September 29, 2011 | 5:11 pm

I am attaching two .obj files. Could someone please check them and tell me what is wrong with them or what method should I use?

Cheers!



t
September 29, 2011 | 5:22 pm

should i import .obj file from Blender to any other 3D software and export again as .obj? Any recommendations?


September 29, 2011 | 5:42 pm

Sorry I don’t know much about exporting models as a matrix. But here’s an obj file that was exported from 3ds max so you can see if you encounter the same problem with a 3ds max object.



t
September 29, 2011 | 6:02 pm

Thank you coda, It works fine with your file. Also the apple.obj and mushrooms.obj work fine…



t
September 29, 2011 | 6:08 pm

Hey coda, could you be so kind and import one of my files to 3D Max, export and post here in the thread? So I could know if import-export-import would solve the problem or the problem lies elsewhere.

Thanks a lot!


September 29, 2011 | 6:09 pm

Try to put the line :

g box

at the beginning of your obj file with a text editor like textwrangler.



t
September 29, 2011 | 6:18 pm

You are a legend sir!!! g box FTW!!!


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