jit.gl.model – possible to fade a model in/out?

Oct 6, 2012 at 2:01am

jit.gl.model – possible to fade a model in/out?

Hi All,

I’m trying to fade a 3D model in and out (as you can do with 3D text setting blend_enable 1 and depth enable 0)

It doesn’t seem to work. I have a texture coming from a jit.qt.movie, and I can fade that, but it just turns the model black.

I’m looking for a proper way to actually fade the model in an OpenGL scene.

Any solutions would be awesome, Thanks!

Valentin

#64631
Oct 6, 2012 at 12:35pm

hi
may be this can help you,

– Pasted Max Patch, click to expand. –
#233171
Oct 6, 2012 at 3:11pm

Hi matmat,

Thanks so much – That works!

V

#233172

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