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jit.gl.multiple and jit.gl.sketch?

September 16, 2007 | 6:53 pm

hey all,

I was just wondering whether there are any special things to consider
when implementing sketch in a .gl.multiple setup? What I am interested
in are textured arcs, if that matters… Right now my patch uses
jit.Boids3d->jit.gl.gridshape, which doesn’t quite do what I am looking for.

Thanks.

Andreas.


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