jit.gl.node strange issue

Nov 18, 2013 at 1:39am

jit.gl.node strange issue

Hi, is it normal that when I start capturing with jit.gl.node a jit.gl.multiple the other jit.gl.gridshape disappears?

Here the example patch.

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– Pasted Max Patch, click to expand. –

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#271512
Nov 18, 2013 at 4:04am

it’s probably because there is a conflict in the context : you must use jit.gl.node @name attribute to specify a sub-g-context specific to this node ; and render everything you want inside that node ?

#271520
Nov 18, 2013 at 6:24am

Here you go !
<code>

– Pasted Max Patch, click to expand. –

</code>

#271531
Nov 18, 2013 at 7:05am

thanks, it was quite simple :)

#271535

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