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jit.gl.node strange issue

November 18, 2013 | 1:39 am

Hi, is it normal that when I start capturing with jit.gl.node a jit.gl.multiple the other jit.gl.gridshape disappears?

Here the example patch.

<code>

– Pasted Max Patch, click to expand. –

</code>


November 18, 2013 | 4:04 am

it’s probably because there is a conflict in the context : you must use jit.gl.node @name attribute to specify a sub-g-context specific to this node ; and render everything you want inside that node ?


November 18, 2013 | 6:24 am

Here you go !
<code>

– Pasted Max Patch, click to expand. –

</code>


November 18, 2013 | 7:05 am

thanks, it was quite simple :)


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