jit.gl.render to jit.matrix, beginner problem

Nov 14, 2013 at 5:28pm

jit.gl.render to jit.matrix, beginner problem

Hey guys, I’ve been banging my head against the wall here at what seems to be the simplest problem ever. I’m trying to experiment around with Jitter Tutorial 31: Rendering Destinations. Now, according to my interpretation of the tutorial, I can send gl information to a standard jit.matrix, as long as I use the same name for both.
So for me, there’s no reason why this simple patch shouldn’t work. Would someone please explain to me the hole in my logic?

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#271282
Nov 14, 2013 at 7:13pm

Something like this ?

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– Pasted Max Patch, click to expand. –

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#271285
Nov 14, 2013 at 7:14pm

Basically the window and the matrix must use a different context, then you set the other objects to draw to either the matrix or the window.

#271286
Nov 14, 2013 at 11:24pm

Thanks so much, I understand now. Of course, it’s always the simple things.

#271293

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