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jit.gl.render to jit.matrix, beginner problem

November 14, 2013 | 5:28 pm

Hey guys, I’ve been banging my head against the wall here at what seems to be the simplest problem ever. I’m trying to experiment around with Jitter Tutorial 31: Rendering Destinations. Now, according to my interpretation of the tutorial, I can send gl information to a standard jit.matrix, as long as I use the same name for both.
So for me, there’s no reason why this simple patch shouldn’t work. Would someone please explain to me the hole in my logic?

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– Pasted Max Patch, click to expand. –

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Nat
November 14, 2013 | 7:13 pm

Something like this ?

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– Pasted Max Patch, click to expand. –

</code>



Nat
November 14, 2013 | 7:14 pm

Basically the window and the matrix must use a different context, then you set the other objects to draw to either the matrix or the window.


November 14, 2013 | 11:24 pm

Thanks so much, I understand now. Of course, it’s always the simple things.


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