jit.gl.sketch drawobject and drawmatrix issues

Feb 24, 2011 at 9:02pm

jit.gl.sketch drawobject and drawmatrix issues

Hopefully someone here can simply show my I’m doing something wrong.

1. Using drawobject, if I go fullscreen the model completely disappears. Only way to reload it is to re-read it.
2. Using drawmatrix, the texture isn’t being carried over even though the values are correct according to the documentation.

texflag values are specified as follows: 0=use, 1=ignore, 2=auto
normalflag values are specified as follows: 0=use, 1=ignore, 2=auto
colorflag values are specified as follows: 0=use, 1=ignore
edgeflag values are specified as follows: 0=use, 1=ignore

– Pasted Max Patch, click to expand. –
#55165
Feb 25, 2011 at 6:02pm

Sorry to Bump.

Would really appreciate even someone able to reproduce and confirm.

Is this a bug or am I using jit.gl.sketch incorrectly?

#198551

You must be logged in to reply to this topic.