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jit.gl.slab positionning

July 6, 2009 | 6:34 pm

Hi

Somebody can give me a hint on how to position a slab with alpha channel blending ?

I have a large canvas 1440 x 480 – I want to position 3 final slabs (wich are themselves combing different movie layers – that is done) on different scale and position with alpha channels.

Videoplane, I can position but I can’t get the transparency with alpha channels (but I might be missing something).

thanks

Marie-Hélène


July 6, 2009 | 9:18 pm

thanks for reading

I got the answer – shader td.rota.jxs on a slab

I thought it was only for rotation at first

MH


July 6, 2009 | 9:33 pm

Well not really
Its very pixelized this way

MH


July 7, 2009 | 5:11 am

If you could post a simple patch showing what you’re trying to do it would help. I’m not entirely sure from your posts what you’re after. Are you trying to place 3 images side by side within a 1440×480 window? Where does the alpha channel come from?

wes


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