jit.gl.slab positionning

Jul 6, 2009 at 6:34pm

jit.gl.slab positionning


Somebody can give me a hint on how to position a slab with alpha channel blending ?

I have a large canvas 1440 x 480 – I want to position 3 final slabs (wich are themselves combing different movie layers – that is done) on different scale and position with alpha channels.

Videoplane, I can position but I can’t get the transparency with alpha channels (but I might be missing something).



Jul 6, 2009 at 9:18pm

thanks for reading

I got the answer – shader td.rota.jxs on a slab

I thought it was only for rotation at first


Jul 6, 2009 at 9:33pm

Well not really
Its very pixelized this way


Jul 7, 2009 at 5:11am

If you could post a simple patch showing what you’re trying to do it would help. I’m not entirely sure from your posts what you’re after. Are you trying to place 3 images side by side within a 1440×480 window? Where does the alpha channel come from?



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