jit.gl.text2d character limit

Jun 29, 2011 at 2:54am

jit.gl.text2d character limit

Hi, It seems I’m limited to using 512 (or 256?) characters in a jit.gl.text2d object at any given time. Is this an actual limitation or am I doing something wrong? I’ve prototyped different techniques, but it seems jit.gl.text2d goes blank if I hit the character-count threshold.

Thanks for any help.


Jun 30, 2011 at 12:48am

It appears the character limit is per line.


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