jit.gl.text2d length problem

Dec 28, 2008 at 11:02pm

jit.gl.text2d length problem

hi

for a project i need to make a sort of endtitle animation
i have 1500+ names which are in a list
this list needs to scroll from bottom to top
my idea was to put them in a matrix

[jit.matrix names 1 char 75 1500]

and then feed the matrix to a jit.gl.text2d object
where i will move it with the position message

but it looks like the jit.gl.text2d only shows the first 255 rows of the matrix . (of course 255 is a very nice number..but not in this case)

is there a way to change this ?

-mj

max4.63 jitter163

#41483
Jan 2, 2009 at 12:54pm

of course i can take multiple jit.gl.text2d and put them togheter
….

but it feels like i’m taking another route to avoid a Y2K bug…

is this ‘fixed’ in 5? i’m still in 4 cause im square minded…

#147747

You must be logged in to reply to this topic.