jit.gl.text2d length problem
hi
for a project i need to make a sort of endtitle animation
i have 1500+ names which are in a list
this list needs to scroll from bottom to top
my idea was to put them in a matrix
[jit.matrix names 1 char 75 1500]
and then feed the matrix to a jit.gl.text2d object
where i will move it with the position message
but it looks like the jit.gl.text2d only shows the first 255 rows of the matrix . (of course 255 is a very nice number..but not in this case)
is there a way to change this ?
-mj
max4.63 jitter163
of course i can take multiple jit.gl.text2d and put them togheter
....
but it feels like i'm taking another route to avoid a Y2K bug...
is this 'fixed' in 5? i'm still in 4 cause im square minded...