jit.gl.text3d can't output matrix
Instead it gives an error in the max window: jit.gl.text3d: "matrixoutput" is not a valid attribute argument
Max Patch
Copy patch and select New From Clipboard in Max.
this happens with max 6.08 / max 6.1 x32 / max 6.1 x64
on windows 7 ultimate x64
ahtlon 4x2.9 4gb
radeon hd 6700
is there anything to be done?
it's a Radeon HD 6800, sorry
matrixoutput of gl.text3d is not supported on windows.
Is there some sort of workaround that doesn't require getting an apple?