jit.rota (image rotation problems)

Nov 6, 2006 at 11:12am

jit.rota (image rotation problems)

Hi all,

I am attempting to rotate an image using jit.rota. The problem arises due to the fact that the zoomed image has constantly changing x and y offset coordinates so the anchor points are constantly om the wrong place. Is there an easy fix for this? ie to rotate the zoomed in image constantly displayed in the jitter video window?

Is the most processor friendly way to display the image simply using jit.qt.movie with metro 2 and rate at 0?

Thanks,

Kit

#28543
Nov 6, 2006 at 12:08pm

On 11/6/06, Kit Webster wrote:
>
>
> I am attempting to rotate an image using jit.rota. The problem arises due
> to the fact that the zoomed image has constantly changing x and y offset
> coordinates so the anchor points are constantly om the wrong place. Is there
> an easy fix for this? ie to rotate the zoomed in image constantly displayed
> in the jitter video window?

I remember Wesley posted a patch for rotating textures about a week ago. It
deals with the issues of x-y offset in zoomed images. *

http://tinyurl.com/ykbby4*

cheers, -thijs

#87783
Nov 6, 2006 at 1:09pm

thanks mate. What does all the text mean?

Cheers,

Kit.

#87784
Nov 6, 2006 at 1:20pm

THANKS! how do i decipher all this text?

#87785
Nov 6, 2006 at 3:13pm

On 11/6/06, Kit Webster wrote:
>
>
> THANKS! how do i decipher all this text?
>
> Copy the content starting and ending with #P to your clipboard using ctl+c
(win), it represents a max patcher in text format. Then start max and choose
“new from clipboard”. You will see the patch.

-thijs

#87786

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