Forums > Jitter

jit standalone err: unable to find CG framework / jit.openexper: nosuch object

July 10, 2010 | 2:09 pm

hey forums,

I am wrapping up a quick demo app for a client and the compiled standalone is giving the following errors in the Max window:

jit.gl.shader: unable to find CG framework
jit.openexper: nosuch object

I’ve seen other topics dealing w/these errors but the posts w/solutions are blank.

any clues?


July 10, 2010 | 5:12 pm

if you are on a mac.

put the Cg.framework folder and the file jit.openexr.mxo in "your.app/Contents/support/" folder. its inside your standalone application.

g.


July 12, 2010 | 11:54 pm

ah cool yes. thanks for the help!


July 19, 2010 | 9:04 pm

BTW, this won’t be necessary to manually include it anymore in the next incremental.



Ch
November 22, 2010 | 10:33 am

>> BTW, this won’t be necessary to manually include it anymore in the next incremental.

using the 5.1.6 (43950), I still have to include it manually. Do you confirm?
Ch



Ch
December 22, 2010 | 2:56 pm

Still the same with 5.1.7
I guess that’s not so easy to fix, but that would be great


September 5, 2011 | 9:07 pm

on 5.18
have the same problem
where can I find Cg.framework folder and the file jit.openexr.mxo


November 16, 2011 | 7:07 pm

Still happening on 5.1.9
btw, you can find these in /Applications/Max5/Cycling ’74/jitter-externals/



jml
August 31, 2012 | 3:26 am

still happening on 6.0.7
are there plans to fix this?


August 31, 2012 | 10:01 am

Also still finding it on Max 6 (but haven’t up’ed to 6.0.7 yet) so +1 for a fix please! :)


January 16, 2013 | 12:24 pm

still on Max 6.0.8


March 6, 2013 | 4:13 pm

yeah, this is still an issue. :(


March 6, 2013 | 5:50 pm

FWIW, harmless error message. Will be suppressed in 6.1.1.


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