i have a patch running on 60FPS perfectly, but turning on audio with an DAC or EZDAC or even only on the panel (even without connect nothing to it) slows down my whole computer totally (15fps for the jitter)… what’s strange as i made jitter patches and MSP patches before with no problem, even i used both without problem… is there any relation jitter has with msp what i should look for? It’s just so trange, i dont know where to look at…
thanx in adv,
all i know is that msp uses cpu, and non-open gl jitter uses cpu as well, so it’s likely expensive processes in both part will affect overall performance
thanx Vichug, turned out what was the problem… there was a jit.catch~ object in the patch and even if ther were no signal connected into it, when the framesize was over 256 this framedrop happened… 256 and below works perfect.
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