Jitter crush problem

Feb 19, 2014 at 3:59pm

Jitter crush problem

Hy everyone

I’ve a big problem with a jitter patch!
a month ago I made two patches one jitter patch and one max/msp patch!
This two patch run in two different computer (Mac) linked with TCP protocol!

Now with max 6.1.6 and OSX Mavericks the jitter patch crush always when i start the render!

The jitter patch contain the shapes created with open GL object!

someone can help me please?


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