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Jitter equivalent of selector~

May 6, 2010 | 12:42 pm

I have another little issue. Is there a jitter equivalent of selector~

I need to move from one jit.pwindow to another whilst remaining in fullscreen mode. I had a look through the ‘jitter object by function’ and there is nothing that suggests routing ability. Can you help?



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May 6, 2010 | 1:50 pm

switch is what you need.
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May 6, 2010 | 6:41 pm

Thx dude! Got It working.


May 6, 2010 | 11:12 pm

Switch worked perfectly for routing different signals to the jit.window in my main patcher, but in a sub patch I can’t get the signal to output to the main patcher and into jit.glue. router and matrixctrl option is giving me the same problem.

What am I doing wrong?



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May 7, 2010 | 7:32 am

First thing you have to do is to post your patch ! :)

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May 7, 2010 | 8:13 pm

It’s so messy, but here is a tidier sub patch where I’m having issues.

The last problem may have been solved by putting the router before jit.qt.movie instead of after. Won’t know for sure until the player recognises the .tif (I just changed from .JPG to .tif). I’m pretty sure qt can also support .tif and I am using the latest version.

No joy as yet.

Attachments:
  1. Sub_patch.maxpat

May 7, 2010 | 8:15 pm

Sorry can’t attach the .tif for some reason. I actually just tried the router with .JPG and the router doesn’t work.


May 7, 2010 | 9:09 pm

Here is a link to some of the JPG’s

https://www.yousendit.com/transfer.php?action=download&ufid=bFFQNnFFNkdnYVB2Wmc9PQ



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May 10, 2010 | 12:45 pm

Try this:

– Pasted Max Patch, click to expand. –

May 10, 2010 | 1:27 pm

interesting that switch object works w/ jitter but the patch cord coming out of the outlet is black and not green.
nice object to know about though. -:)


May 12, 2010 | 5:08 am

Nice! How does this look (read some of your own pics in because I can’t upload here for some reason).

Works fine for what I’m after, but do you notice anything wrong with it? Wish I could work with better quality pictures that qt doesn’t reject.

– Pasted Max Patch, click to expand. –

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