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		<title>Cycling 74  &#187;  Topic: [Jitter] OpenGL lighting &amp; camera movement</title>
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		<pubDate>Thu, 20 Jun 2013 05:23:09 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/jitter-opengl-lighting-camera-movement/#post-28276</guid>
					<title><![CDATA[[Jitter] OpenGL lighting &amp; camera movement]]></title>
					<link>http://cycling74.com/forums/topic/jitter-opengl-lighting-camera-movement/#post-28276</link>
					<pubDate>Fri, 20 Oct 2006 17:17:52 +0000</pubDate>
					<dc:creator>JTunick@StudioIMC.com</dc:creator>

					<description>
						<![CDATA[
						<p>Does anyone know of an easy way to change the lighting angle in an <br />
OpenGL render in Jitter?</p>
<p>More generally, I&#8217;m looking for patches or objects that provide similar <br />
functionality to Virtools (real-time 3D authoring- <br />
<a href="http://www.virtools.com/" rel="nofollow">http://www.virtools.com/</a>) with virtual physics, easily programmed <br />
camera paths, and multiple adjustable lighting sources.</p>
<p>I have seen some Jitter patches with more advanced camera movements in <br />
3D scenes and a few virtual physics demos. But wondering if anyone <br />
knows of a comprehensive Max/Jitter resource on the subject?</p>
<p>Also, will there ever be a web player allowing Max/Jitter apps to be <br />
embedded in a web browser? Crossing my fingers. Thanks so much!</p>
<p>James</p>
<p>
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-<br />
James A. Tunick<br />
President, Studio IMC<br />
245 East 11th St. Suite 4J<br />
New York, NY 10003</p>
<p>Cell: 203-645-0695<br />
Email: <a href="mailto:JTunick@StudioIMC.com">JTunick@StudioIMC.com</a><br />
Website: <a href="http://www.StudioIMC.com" rel="nofollow">http://www.StudioIMC.com</a><br />
Trade show: <a href="http://www.IMCexpo.net" rel="nofollow">http://www.IMCexpo.net</a><br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8211;</p>
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				<item>
					<guid>http://cycling74.com/forums/topic/jitter-opengl-lighting-camera-movement/#post-86655</guid>
					<title><![CDATA[Re: [Jitter] OpenGL lighting &#038; camera movement]]></title>
					<link>http://cycling74.com/forums/topic/jitter-opengl-lighting-camera-movement/#post-86655</link>
					<pubDate>Fri, 20 Oct 2006 20:02:13 +0000</pubDate>
					<dc:creator>Falk</dc:creator>

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						<p></p>
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				<item>
					<guid>http://cycling74.com/forums/topic/jitter-opengl-lighting-camera-movement/#post-86656</guid>
					<title><![CDATA[Re: [Jitter] OpenGL lighting &#038; camera movement]]></title>
					<link>http://cycling74.com/forums/topic/jitter-opengl-lighting-camera-movement/#post-86656</link>
					<pubDate>Fri, 20 Oct 2006 20:28:33 +0000</pubDate>
					<dc:creator>wallace winfrey</dc:creator>

					<description>
						<![CDATA[
						<p>Please do not post Jitter-specific messages to the max list. Please post them to <a href="mailto:jitter@cycling74.com">jitter@cycling74.com</a> or the Jitter topic in the forums. I will be moving this thread to Jitter.</p>
<p>Thanks</p>
<p>w</p>
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