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jitter recipe 31 and texture???


MIB
April 25, 2008 | 9:59 am

This might be obvious, or not possible at all. I wrecked my brain over this and can’t come up with a solution. I really need to get more into this at some point…

Basically I was wondering if I can put a movie or pic on the planes of the figure drawn by Jitter recipe 31 (Animator)?? I tried using jit.gl.texture but haven’t been successful so far??

Any pointers and/or links to previous discussions, helpfiles, recipes would be much appreciated.
Thanks



MIB
April 25, 2008 | 7:00 pm

never mind… I must have done something silly. I opened up my patch again today and everything seems to be working fine. Sorry for the noise…


April 25, 2008 | 7:04 pm

[edit] ok, then disregard this

jit.qt.movie
|
jit.gl.texture foo @name tex1

jit.gl.mesh foo @texture tex1

at this point, the movie is textured on the mesh, however it may or may not be what your trying to achieve with the default tex_map attribute of gl.mesh.

play with the tex_map and tex_plane_s/t attributes. also search for projective textures, or something like that.


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