Jitter to iphone
Jan 12, 2011 at 3:59pm
Jitter to iphone
Maybe it’s not the right place but I think here are a lot of guys with interesting multimedia projects .
I want to play videos on a iphone when Jitter, installed on a computer, will send messages for that.
I think there are two possibilities but I didn’t find any solution yet.
1. To send wireless these movies from computer to ipod.But the problem is that these movies must be played in real time. Buffering it is not acceptable.
2. To send command via jitter to some movies that are already on iphone. I don’t know how to program in c++ for creating a new app and I don’t have any budget for that. I like to buy an app that can do that. it plays movies when receive commands via OSC.
Maybe there are other possibilities that I don’t see them in these moments.
Thank you for answers
Jan 12, 2011 at 4:27pm
Even if you could program C++ like a boss, it wouldn’t help you, as iOS apps for iPhone/iPad/iPodTouch are programmed in ObjectiveC 2.0/OpenGL ES/…
I haven’t heard of any app, which is rather logical as I can’t see the point in making an “trigger movies via OSC app”… which is unfortunate for you.
Jan 12, 2011 at 5:21pm
I found Idisplay
I don’t what framerate it is possible.
I think you can make apps in open frameworks . You don’t need to know object C
Jan 12, 2011 at 5:48pm
That’s pretty cool :)
Jan 12, 2011 at 6:36pm
air display is another app. works quite well as secondary display with less lag than in the video you posted.
Jan 12, 2011 at 6:44pm
I will need just to display a jit.window with the video resolution of an Iphone
I didn’t test air display but now I read a review from macworld about this app
“If you try to watch video from your Mac with the iPad monitor, though, image quality takes a hit. It’s certainly passable, but you’ll drop some frames, and the video will generally be ever so slightly behind the audio coming from the Mac itself.”
I think these are the wi-fi limitations
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