Jitter video import directly

Dec 2, 2009 at 2:09am

Jitter video import directly

I am wondering how I can get jitter to read a video without having to search through my harddrive. I know that in the tutorials they have, for example, “read animation.mov”. where do I have to put my movie files in order to be able to use a message that reads them directly?

Dec 2, 2009 at 6:51am

Go to your Max installation folder

Cycling > Max 5 > patches > media

drop your files there..

Dec 2, 2009 at 9:45am

They can also be in any other random location that is added to the search path using File Preferences…

Jan 5, 2010 at 5:06am

Or you deliver the complete file path, then it could be anywhere…

Jan 5, 2010 at 9:26pm

look to [opendialog fold] or [dropfile], also “path” message to “thispatcher”. then use some sprintf %s combining to prepend the path to your open command. needs to be a single symbol.

Any of the Examples files have this ready-to-go? It’s a very common topic on here. It’s not too tough to deal with, but it’s also not automatic—that is, Max won’t reliably find media that’s in the same folder as the patch, which I for one would expect.

Using the File Preferences is fine while you’re developing, but can’t be accessed using the Runtime, so it doesn’t cover all the bases.

< > I’m wrong, you can use [filepath] to set a new path while in the Runtime, apparently.


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