Forums > MaxMSP

line with inertia

July 6, 2008 | 1:32 am

Hi all,
I know I’ve seen this before in Max, but does anybody recall/know of an object like "line", but with inertia? Meaning I give a destination value which gets overshot slightly, then overshot again (only less) as it tries to return to the value, repeat, etc., until it finally rests? a "springyline"? Thought I’d ask before trying to write something myself.

Much thanks,
David


July 6, 2008 | 1:48 am

On 6 juil. 08, at 03:32, David Beaudry wrote:

> Hi all,
> I know I’ve seen this before in Max, but does anybody recall/know of
> an object like "line", but with inertia? Meaning I give a
> destination value which gets overshot slightly, then overshot again
> (only less) as it tries to return to the value, repeat, etc., until
> it finally rests? a "springyline"? Thought I’d ask before trying to
> write something myself.

slide?

ej


July 6, 2008 | 5:09 am

Hey ej,
I don’t think that’ll do it unless I’m missing something…which could very well be the case…but nothing jumps out at me after playing with the help file.

Am I missing something?

Thanks!
David


July 6, 2008 | 5:36 am

The first thing that came to mind was one of the 3rd party physical modeling objects. Springs and dampers :) Could be overkill but looks like fun.

Bob F.


July 6, 2008 | 5:50 am

you might want to check out the max port of pmpd, a set of physical modeling objects:

http://www.mathieuchamagne.com/?p=13

-ben


July 6, 2008 | 6:07 am

This i an example built with regular objects.

_
johan

– Pasted Max Patch, click to expand. –

July 6, 2008 | 11:32 am

Andre Sier has some nice physics objects including a spring simulator whose
mass, damping and inertia can be set – is this what you’re after?

They’re at:http://sier.risco.pt/code/A_objects/
Cheers
Roger

On 06/07/2008 02:32, "David Beaudry" wrote:

>
> Hi all,
> I know I’ve seen this before in Max, but does anybody recall/know of an object
> like "line", but with inertia? Meaning I give a destination value which gets
> overshot slightly, then overshot again (only less) as it tries to return to
> the value, repeat, etc., until it finally rests? a "springyline"? Thought I’d
> ask before trying to write something myself.
>
> Much thanks,
> David
>
>
>


July 6, 2008 | 11:34 am

same example, with pmpd.mass + pmpd.link :
(some others PMPD & MSD examples here : http://www.mathieuchamagne.com/?cat=13
)

– Pasted Max Patch, click to expand. –

________________
Mathieu Chamagne
mathieu.chamagne@free.fr

http://mathieuchamagne.com

http://www.maxobjects.com


July 6, 2008 | 3:30 pm

Thank you all for your input! This is fantastic.

Mathieu: your example is right on for what I need. What a great set of objects! I’m going to definitely spend some time today digesting this.

Thank you all again!
Best,
David


July 7, 2008 | 10:17 am

jvkr schrieb:
> This i an example built with regular objects.

very nice…


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