little synths/samplers for my drum synth?

Sep 4, 2007 at 2:34pm

little synths/samplers for my drum synth?

I have made a drum sequencer for which I am trying to integrate lot’s of different little sound making modules.

Right now there are several simple FM modules, waveshaper and sample based. The focus on each one has been to make really interesting sounds (unconventional, glitchy etc.) with simple parameters that result in dramatic and interesting changes.

With the massive wealth of max patches/objects I was wondering if someone could recommend some particularly good little sound making devices??

My sequencer basically just sends them a bang message to tell them to play (no pitch value). But I am also sending tons of control data via a matrix~ and stacks of tempo based envelopes that can be routed to any of their control parameters.

thanks!

Danjel

#33530
Sep 4, 2007 at 4:32pm

if glitchy strange sounds is what your shooting for, then it should be quite easy, and a ton of fun, to just play around with all synthesis possibilites that MAX/MSP provides. i have spent hours making werid little ‘noise’ boxes that, just like yours, take a single bang and out put a sound.

I think that creating your own ‘drum modules’ will be easier and more satisfying than trying to deconstruct existing modules to make them work with your device.

Try:

amplitude and pitch envelopes.

weird combinations of tone-producing objects.

yes, those are simple concpets, but they provide and edless spectrum of sound possibilities.

#111767
Sep 4, 2007 at 5:58pm

Here is something that I end up using a bunch for producing little hits,
clicks and whatnots.

Happy Patching!

Andrew B.

#P user ezdac~ 124 245 168 278 0;
#P window setfont “Sans Serif” 9.;
#P window linecount 1;
#P comment 72 62 50 196617 amplitude;
#P button 12 75 28 0;
#P hidden newex 40 37 117 196617 t b b;
#P message 39 61 33 196617 clear;
#P message 147 61 33 196617 clear;
#P user function 39 75 148 149 1 1 1 0;
#X frgb 82 82 82;
#X brgb 183 214 191;
#X rgb2 85 85 85;
#X rgb3 255 255 255;
#X rgb4 0 0 0;
#X rgb5 0 0 0;
#X add 0. 0. 0;
#X add 10.309278 1. 0;
#X add 167.0103 1. 0;
#X add 200. 0. 0;
#X domain 200.;
#X range 0. 1.;
#X done;
#P user function 147 75 256 149 1 1 1 0;
#X frgb 82 82 82;
#X brgb 183 214 191;
#X rgb2 85 85 85;
#X rgb3 255 255 255;
#X rgb4 0 0 0;
#X rgb5 0 0 0;
#X add 0. 0. 0;
#X add 90.721649 0.145161 0;
#X add 200. 1. 0;
#X domain 200.;
#X range 0. 1.;
#X done;
#P newex 124 211 44 196617 *~;
#P newex 124 165 32 196617 line~;
#P newex 158 165 32 196617 line~;
#P hidden newex 256 33 48 196617 loadbang;
#P hidden message 256 52 50 196617 set drum;
#P message 403 32 40 196617 import;
#P message 359 32 43 196617 replace;
#P newex 359 53 97 196617 buffer~ drum 5000;
#P user waveform~ 256 75 200 74 3 9;
#W mode loop;
#W mouseoutput continuous;
#W unit ms;
#W grid 0.;
#W ticks 0;
#W labels 0;
#W vlabels 0;
#W vticks 0;
#W bpm 120. 4.;
#W frgb 53 119 145;
#W brgb 167 185 63;
#W rgb2 0 132 26;
#W rgb3 0 0 0;
#W rgb4 0 0 0;
#W rgb5 190 137 255;
#W rgb6 100 100 100;
#W rgb7 100 100 100;
#P newex 158 184 66 196617 wave~ drum;
#P comment 182 62 45 196617 playhead;
#P connect 10 0 18 0;
#P fasten 10 0 18 1 129 239 163 239;
#P hidden connect 16 0 15 0;
#P hidden connect 15 1 11 0;
#P hidden connect 15 0 12 0;
#P hidden connect 14 0 12 0;
#P hidden connect 13 0 11 0;
#P fasten 11 1 8 0 185 156 163 156;
#P fasten 12 1 9 0 77 155 129 155;
#P connect 1 0 10 1;
#P connect 9 0 10 0;
#P connect 8 0 1 0;
#P hidden connect 7 0 6 0;
#P fasten 2 2 1 1 337 167 191 167;
#P fasten 2 3 1 2 375 176 219 176;
#P hidden connect 6 0 2 0;
#P fasten 5 0 3 0 408 51 364 51;
#P connect 4 0 3 0;
#P window clipboard copycount 19;

#111768
Sep 5, 2007 at 3:34am

thanks!

that is pretty simmilar to a little module I already made but it is a good idea to display the buffer and use the waveform~ object. That will open up a whole bunch of interesting ways for me to manipulate the audio file. Also the drawing a buffer features are cool too.

cheers,
Danjel

#111769
Sep 8, 2007 at 7:06pm

I played with your app and it can make some cool sounds!

The analog cymbals sounds really useful but my favourite is the Klanger. When I looked at the patch(es) I was a little lost (you have global sends/receives burried deep in subpatches!)
Do you happen to have a mroe mdoern version of the klanger/resonator?

cheers,
Danjel

#111770

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