Forums > MaxMSP

Looped playback acknowledgement


Joe
July 23, 2013 | 6:23 am

Hi

I have a sfplay~ loop system working fine, however I am having difficulty get a bang to be produced every time it loops. Currently it only bangs on completion of audio file.

The tutorial reference states:

Specifying a final argument of 1 creates a single outlet to the left of the rightmost "bang on finish"

How do you specify a final argument? And would this even produce a bang every time it loops?

All the best,

– Pasted Max Patch, click to expand. –

July 23, 2013 | 7:28 am

If you don’t turn the sfplay~ loop on , you can simply use teh bang on finish of file to restart the file – also modified your patch to illustrate using position signal. Argument ordering may be confusing – Check the help file, it may be clearer.

<code>

– Pasted Max Patch, click to expand. –

</code>



Joe
July 23, 2013 | 7:32 am

Thanks, that 3rd outlet is exactly what I was trying to get


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