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		<title>Cycling 74  &#187;  Topic: looping of 3d objects</title>
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		<pubDate>Thu, 20 Jun 2013 02:29:12 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/looping-of-3d-objects/#post-27689</guid>
					<title><![CDATA[looping of 3d objects]]></title>
					<link>http://cycling74.com/forums/topic/looping-of-3d-objects/#post-27689</link>
					<pubDate>Tue, 19 Sep 2006 13:12:09 +0000</pubDate>
					<dc:creator>Brecht</dc:creator>

					<description>
						<![CDATA[
						<p>Hi people, </p>
<p>The patch below demonstrates a way to have a 3d object seem to move endlessly through the screen. Ultimately I want to do this with jit.gl.model. <br />
I&#8217;ve made it so that this illusion works, but it is not very dynamic&#8230; something I&#8217;m struggling with e.g. is lens_angle/z-position of objects. </p>
<p>#P window setfont &#8220;Sans Serif&#8221; 9.;<br />
#P window linecount 1;<br />
#P newex 307 210 48 196617 loadbang;<br />
#P newex 275 179 21 196617 t 0;<br />
#P newex 253 179 21 196617 t 1;<br />
#P newex 253 204 29 196617 gate;<br />
#P newex 298 153 66 196617 split 0.8 1.2;<br />
#P newex 298 180 115 196617 scale 0.8 1.2 -1.2 -0.8;<br />
#P message 4 80 72 196617 lens_angle 40;<br />
#P newex 222 130 110 196617 scale 0. 100. -0.8 1.2;<br />
#N counter 0 100;<br />
#X flags 0 0;<br />
#P newobj 222 106 74 196617 counter 0 100;<br />
#P message 134 231 84 196617 position $1 0. 0.;<br />
#P message 222 231 84 196617 position $1 0. 0.;<br />
#P message 307 231 83 196617 reset , sphere 0.2;<br />
#P newex 136 58 48 196617 loadbang;<br />
#P toggle 77 39 15 0;<br />
#P newex 77 58 57 196617 qmetro 10;<br />
#P message 136 81 43 196617 ortho 1;<br />
#P newex 215 252 149 196617 jit.gl.sketch test @automatic 0;<br />
#P newex 165 106 53 196617 t b b b b;<br />
#P newex 77 127 79 196617 jit.window test;<br />
#P newex 77 79 58 196617 t b b erase;<br />
#P newex 77 106 86 196617 jit.gl.render test;<br />
#P comment 60 39 16 196617 >>;<br />
#P fasten 9 0 15 0 141 77 9 77;<br />
#P connect 9 0 6 0;<br />
#P connect 8 0 7 0;<br />
#P connect 7 0 2 0;<br />
#P fasten 15 0 1 0 9 101 82 101;<br />
#P fasten 6 0 1 0 141 101 82 101;<br />
#P fasten 2 2 1 0 130 101 82 101;<br />
#P connect 2 0 1 0;<br />
#P fasten 16 0 12 0 303 226 139 226;<br />
#P fasten 4 1 12 0 184 174 139 174;<br />
#P fasten 2 1 4 0 106 101 170 101;<br />
#P fasten 18 0 5 0 258 228 220 228;<br />
#P fasten 4 2 5 0 198 153 220 153;<br />
#P fasten 12 0 5 0 139 249 220 249;<br />
#P fasten 11 0 5 0 227 249 220 249;<br />
#P fasten 10 0 5 0 312 249 220 249;<br />
#P fasten 2 1 13 0 106 101 227 101;<br />
#P connect 13 0 14 0;<br />
#P connect 14 0 11 0;<br />
#P fasten 4 3 11 0 212 151 227 151;<br />
#P fasten 17 0 19 0 303 172 258 172;<br />
#P fasten 20 0 18 0 280 199 258 199;<br />
#P connect 19 0 18 0;<br />
#P fasten 4 0 18 1 170 201 277 201;<br />
#P fasten 17 1 20 0 359 174 280 174;<br />
#P fasten 14 0 17 0 227 150 303 150;<br />
#P connect 17 0 16 0;<br />
#P connect 21 0 10 0;<br />
#P window clipboard copycount 22;</p>
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