Forums > MaxMSP

Mac vs Pc Version

July 6, 2006 | 12:16 am

Does the mac version contain more externals? Why can’t some patches be opened on windows?


July 6, 2006 | 1:07 am


July 6, 2006 | 4:26 am

The Windows version has far more nudity in it, go Windows!!


July 6, 2006 | 8:37 pm

On 6-Jul-2006, at 2:16, papermesh wrote:
> Does the mac version contain more externals?

The externals bundled with Max/MSP are identical. There are one or
two highly Mac-specific externals (like gestalt) but even they make a
concerted effort to behave as close to identically as possible on
both platforms.

3rd party externals can be divided into seven classes:

- Available for both Mac OS and Window
- Available for Windows only
- Available for Mac OS only
- Available for Mac OS, but only OS X
- Available for Mac OS, but only up to OS 9
- Available for Mac OS, but only 68k
- Something else

Many developers make the added effort to support both Mac and
Windows, but others either don’t have a compelling motivation to do
so or do not have easy access to hardware for developing and testing
on the other OS. The number of Mac-only externals is comparatively
small and dwindling, but they do exist. As the above attests, even on
Mac OS there can be gotchas.

> Why can’t some patches be opened on windows?

If you can’t even *open* the patch, then it’s not a question of
externals. Patches with missing externals open alright, they just
generate error messages.

Possible reasons a Mac OS-based patch might not open on Windows

- It doesn’t have the silly suffix (.mxt, .mxb, .pat)
–> add the silly suffix
- It was archived in StuffIt format
–> get StuffIt Expander and unstuff it
- It was encoded in BinHex format
–> get StuffIt Expander and un-BinHex it
- Something else
–> do something else, probably involving StuffIt Expander

HtH — P.

————– http://www.bek.no/~pcastine/Litter/ ————-
Peter Castine +–> Litter Power & Litter Bundle for Jitter

iCE: Sequencing, Recording & |home | chez nous|
Interface Building for |bei uns | i nostri|
Max/MSP Extremely cool http://www.castine.de

http://www.dspaudio.com/


July 7, 2006 | 8:12 am


July 7, 2006 | 9:41 am

On 6 Jul 2006, at 22:37, Peter Castine wrote:

> – Available for both Mac OS and Window
> – Available for Windows only
> – Available for Mac OS only
> – Available for Mac OS, but only OS X
> – Available for Mac OS, but only up to OS 9
> – Available for Mac OS, but only 68k
> – Something else

And one you forgot:

- Available for Mac OS X in CFM/PowerPC format, not Universal Binary

Up to now I’ve had a CVS repository with 3rd-party objects divided
between OS 9 and OS X (although some work on both); now it’s clearly
time for a split between OS X/PPC and OS X/UB…

nick rothwell — composition, systems, performance — http://
http://www.cassiel.com


July 7, 2006 | 8:00 pm

On 7-Jul-2006, at 11:41, Nick Rothwell (echoing Roald) wrote:
> And one you forgot:

May I remind you:
> On 6 Jul 2006, at 22:37, Peter Castine wrote:
>> – Something else

There needed to be an elastic clause so that there would be seven
categories. Seven. Not six. Not eight. Seven.

– P

Recommended reading: < http://www.well.com/~smalin/miller.html>

————– http://www.bek.no/~pcastine/Litter/ ————-
Peter Castine +–> Litter Power & Litter Bundle for Jitter

iCE: Sequencing, Recording & |home | chez nous|
Interface Building for |bei uns | i nostri|
Max/MSP Extremely cool http://www.castine.de

http://www.dspaudio.com/


July 7, 2006 | 8:52 pm

On 7 Jul 2006, at 22:00, Peter Castine wrote:

> There needed to be an elastic clause so that there would be seven
> categories. Seven. Not six. Not eight. Seven.

Nine is right out.

nick rothwell — composition, systems, performance — http://
http://www.cassiel.com


July 8, 2006 | 1:07 am

Quote: Peter Castine wrote on Thu, 06 July 2006 14:37
—————————————————-
> On 6-Jul-2006, at 2:16, papermesh wrote:
> > Does the mac version contain more externals?
>
> The externals bundled with Max/MSP are identical. There are one or
> two highly Mac-specific externals (like gestalt) but even they make a
> concerted effort to behave as close to identically as possible on
> both platforms.
>
> 3rd party externals can be divided into seven classes:
>
> – Available for both Mac OS and Window
> – Available for Windows only
> – Available for Mac OS only
> – Available for Mac OS, but only OS X
> – Available for Mac OS, but only up to OS 9
> – Available for Mac OS, but only 68k
> – Something else
>
> Many developers make the added effort to support both Mac and
> Windows, but others either don’t have a compelling motivation to do
> so or do not have easy access to hardware for developing and testing
> on the other OS. The number of Mac-only externals is comparatively
> small and dwindling, but they do exist. As the above attests, even on
> Mac OS there can be gotchas.
>
> > Why can’t some patches be opened on windows?
>
> If you can’t even *open* the patch, then it’s not a question of
> externals. Patches with missing externals open alright, they just
> generate error messages.
>
> Possible reasons a Mac OS-based patch might not open on Windows
>
> – It doesn’t have the silly suffix (.mxt, .mxb, .pat)
> –> add the silly suffix
> – It was archived in StuffIt format
> –> get StuffIt Expander and unstuff it
> – It was encoded in BinHex format
> –> get StuffIt Expander and un-BinHex it
> – Something else
> –> do something else, probably involving StuffIt Expander
>
> HtH — P.
>
> ————– http://www.bek.no/~pcastine/Litter/ ————-
> Peter Castine +–> Litter Power & Litter Bundle for Jitter
>
> iCE: Sequencing, Recording & |home | chez nous|
> Interface Building for |bei uns | i nostri|
> Max/MSP Extremely cool http://www.castine.de
> http://www.dspaudio.com/
>
>
>
—————————————————-

There was a loop tool that i wanted from one of the user pages and it wouldn’t work on my pc…..so i finally emailed the programmer and he told me the the object didnt work in windows…i actually run into quite a few patches that dont work on windows..


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