Forums > MaxMSP

make counter "stay at 1" for "a couple of bangs" when "count max"

April 21, 2012 | 10:30 am

Hey

the third outlet goes 1 when counter reach max, can I make it stay one for say 2 bangs that trigger the counter?

thanks


April 21, 2012 | 10:53 am

Hi
if your bang is event-depending, I would suggest to concatenate another counter (activated by max-flag), if is time-depending, I suggest the use of delay.
Best


April 21, 2012 | 2:55 pm

I’d recommend throwing in a gate object to determine where the bangs are getting sent.


April 22, 2012 | 9:57 am

yeah, but the event depending thing is difficult imo!

Thanks btw


April 22, 2012 | 1:09 pm

Take a look through this patch:

– Pasted Max Patch, click to expand. –

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