Forums > Jitter

making standalones with ub 4.6.x

November 26, 2007 | 3:29 pm

something ridiculous happened last week: someone actually paid me for
dervish.

the long and short of it is that i feel responsible for making another
standalone version of it. problem is, i can’t. i can’t seem to make
a standalone that includes jit.fpsgui and jit.pwindow, even when i
include the objects. my understanding of modern jitter is that i
don’t have to include the jitlib anymore in standalones, because it’s
wrapped into the runtime.

very strange errors have been occurring. the runtime was vanishing
for a while during app building, never to be found. really! resaving
the main patch solved that problem, but i still can’t seem to make an
executable version that runs on anyone’s machine but my own.

am i just being an idiot?


November 26, 2007 | 4:21 pm

I’ve seen the same thing, but if i restart the finer, the app will
appear… very odd. i thought it was an osx thing, maybe not…
On 26 nov. 07, at 16:29, joshua goldberg wrote:

> the runtime was vanishing for a while during app building, never
> to be found. really!


November 27, 2007 | 2:30 am

nonetheless, i cannot make this work. anyone anyone else?

On Nov 26, 2007, at 11:21 AM, scott fitzgerald wrote:

> I’ve seen the same thing, but if i restart the finer, the app will
> appear… very odd. i thought it was an osx thing, maybe not…
> On 26 nov. 07, at 16:29, joshua goldberg wrote:
>
>> the runtime was vanishing for a while during app building, never to
>> be found. really!
>


November 28, 2007 | 1:46 pm

I was successful in making a build with jit.pwindow and fpsgui, yes.
(osx10.4.11, latest jits & maxes)

~s

On 27 nov. 07, at 03:30, joshua goldberg wrote:

> nonetheless, i cannot make this work. anyone anyone else?
>
> On Nov 26, 2007, at 11:21 AM, scott fitzgerald wrote:
>
>> I’ve seen the same thing, but if i restart the finer, the app will
>> appear… very odd. i thought it was an osx thing, maybe not…
>> On 26 nov. 07, at 16:29, joshua goldberg wrote:
>>
>>> the runtime was vanishing for a while during app building, never
>>> to be found. really!
>>
>


November 28, 2007 | 1:56 pm

can you try with the dervish code? http://goldbergs.com/dervish/dervish.zip

in the code folder, open ‘dervish’ with max and try a build. run it
on a mac without max/jitter installed.

because it’s just not working for me, and for the life of me i cannot
figure it out.

On Nov 28, 2007, at 8:46 AM, scott fitzgerald wrote:

> I was successful in making a build with jit.pwindow and fpsgui, yes.
> (osx10.4.11, latest jits & maxes)
>
> ~s
>
> On 27 nov. 07, at 03:30, joshua goldberg wrote:
>
>> nonetheless, i cannot make this work. anyone anyone else?
>>
>> On Nov 26, 2007, at 11:21 AM, scott fitzgerald wrote:
>>
>>> I’ve seen the same thing, but if i restart the finer, the app will
>>> appear… very odd. i thought it was an osx thing, maybe not…
>>> On 26 nov. 07, at 16:29, joshua goldberg wrote:
>>>
>>>> the runtime was vanishing for a while during app building, never
>>>> to be found. really!
>>>
>>
>
>


November 28, 2007 | 3:17 pm

yeah,seems to work for me…

On 28 nov. 07, at 14:56, joshua goldberg wrote:

> can you try with the dervish code? http://goldbergs.com/dervish/
> dervish.zip
>
> in the code folder, open ‘dervish’ with max and try a build. run
> it on a mac without max/jitter installed.
>
> because it’s just not working for me, and for the life of me i
> cannot figure it out.
>
> On Nov 28, 2007, at 8:46 AM, scott fitzgerald wrote:


November 28, 2007 | 4:47 pm

but i confirmed it with someone else who does not have max installed,
and it’s the same thing- jit.fpsgui and jit.pwindow are not loading.

it works on all of my machines- all of which have max installed.

this is a really vexing problem, and i cannot seem to figure it out.

what do i have to do when making a UB jitter standalone with
4.6.3/1.6.3 so that these objects show up on non-max-installed machines?

On Nov 28, 2007, at 10:17 AM, scott fitzgerald wrote:

> yeah,seems to work for me…
>
> On 28 nov. 07, at 14:56, joshua goldberg wrote:
>
>> can you try with the dervish code? http://goldbergs.com/dervish/dervish.zip
>>
>> in the code folder, open ‘dervish’ with max and try a build. run
>> it on a mac without max/jitter installed.
>>
>> because it’s just not working for me, and for the life of me i
>> cannot figure it out.
>>
>> On Nov 28, 2007, at 8:46 AM, scott fitzgerald wrote:
>


November 28, 2007 | 6:00 pm

Hi Josh,

First thing your custom folder icon makes the folder disappear on
desktop when it is unzipped on this machine. and you can only find it
in folder view of the desktop.
Second I would say, better not to use spaces in the file names.
Third, you are using bpatchers, which I don’t usually use, but you
sometimes have to make sure to include abstraction that you load with
a different name. I know this is the case when using them as
different windows with names different from the file names.

But the real problem is that the jitter framework folder is not in
you application.

You may be able to solve this by manually copying the jitter
framework folder – JitterAPI.framework – from within your max msp 4.6
to the folder Frameworks in your dervish application. I am not sure
why your compiling is not doing that automatically, because on mine
it does. Again, this may be the bpatcher problem.

so, right-click on MaxMSP.app and view package contents then go to
contents and to Frameworks. copy that folder to the same location
within your dervish.app /Contents/Frameworks

then it should work on machines without non-maxmspjitter. let’s hope so!

cheers

(())_n

On Nov 28, 2007, at 11:47 AM, joshua goldberg wrote:

> but i confirmed it with someone else who does not have max
> installed, and it’s the same thing- jit.fpsgui and jit.pwindow are
> not loading.
>
> it works on all of my machines- all of which have max installed.
>
> this is a really vexing problem, and i cannot seem to figure it out.
>
> what do i have to do when making a UB jitter standalone with
> 4.6.3/1.6.3 so that these objects show up on non-max-installed
> machines?
>
> On Nov 28, 2007, at 10:17 AM, scott fitzgerald wrote:
>
>> yeah,seems to work for me…
>>
>> On 28 nov. 07, at 14:56, joshua goldberg wrote:
>>
>>> can you try with the dervish code? http://goldbergs.com/dervish/
>>> dervish.zip
>>>
>>> in the code folder, open ‘dervish’ with max and try a build. run
>>> it on a mac without max/jitter installed.
>>>
>>> because it’s just not working for me, and for the life of me i
>>> cannot figure it out.
>>>
>>> On Nov 28, 2007, at 8:46 AM, scott fitzgerald wrote:
>>
>


November 28, 2007 | 6:30 pm

1) that’s strange. will fix.
2) that’s never been an issue for me before. can someone c74ish
confirm that that’s no longer a good way to go?
3) bpatchers are my LIFE. and this has never been an issue.
4) this is COMPLETELY FUCKED UP. it’s not documented, and you didn’t
have to do it before. what’s the point of including the jitlib in the
runtime if the resulting apps are broken?

grr.

josh? wes? luke?

On Nov 28, 2007, at 1:00 PM, (())_n wrote:

> Hi Josh,
>
> First thing your custom folder icon makes the folder disappear on
> desktop when it is unzipped on this machine. and you can only find
> it in folder view of the desktop.
> Second I would say, better not to use spaces in the file names.
> Third, you are using bpatchers, which I don’t usually use, but you
> sometimes have to make sure to include abstraction that you load
> with a different name. I know this is the case when using them as
> different windows with names different from the file names.
>
> But the real problem is that the jitter framework folder is not in
> you application.
>
> You may be able to solve this by manually copying the jitter
> framework folder – JitterAPI.framework – from within your max msp
> 4.6 to the folder Frameworks in your dervish application. I am not
> sure why your compiling is not doing that automatically, because on
> mine it does. Again, this may be the bpatcher problem.
>
> so, right-click on MaxMSP.app and view package contents then go to
> contents and to Frameworks. copy that folder to the same location
> within your dervish.app /Contents/Frameworks
>
> then it should work on machines without non-maxmspjitter. let’s hope
> so!
>
> cheers
>
> (())_n
>
>
> On Nov 28, 2007, at 11:47 AM, joshua goldberg wrote:
>
>> but i confirmed it with someone else who does not have max
>> installed, and it’s the same thing- jit.fpsgui and jit.pwindow are
>> not loading.
>>
>> it works on all of my machines- all of which have max installed.
>>
>> this is a really vexing problem, and i cannot seem to figure it out.
>>
>> what do i have to do when making a UB jitter standalone with
>> 4.6.3/1.6.3 so that these objects show up on non-max-installed
>> machines?
>>
>> On Nov 28, 2007, at 10:17 AM, scott fitzgerald wrote:
>>
>>> yeah,seems to work for me…
>>>
>>> On 28 nov. 07, at 14:56, joshua goldberg wrote:
>>>
>>>> can you try with the dervish code? http://goldbergs.com/dervish/dervish.zip
>>>>
>>>> in the code folder, open ‘dervish’ with max and try a build. run
>>>> it on a mac without max/jitter installed.
>>>>
>>>> because it’s just not working for me, and for the life of me i
>>>> cannot figure it out.
>>>>
>>>> On Nov 28, 2007, at 8:46 AM, scott fitzgerald wrote:
>>>
>>
>
>


November 28, 2007 | 7:09 pm


November 28, 2007 | 7:10 pm

On Nov 28, 2007, at 10:30 AM, joshua goldberg wrote:

> 4) this is COMPLETELY FUCKED UP. it’s not documented, and you
> didn’t have to do it before. what’s the point of including the
> jitlib in the runtime if the resulting apps are broken?

Sounds like you deleted Max Runtime and then reinstalled after
installing Jitter. If you install Jitter, it should put it in the Max
Runtime package, and this shouldn’t be an issue.

-Joshua


November 28, 2007 | 7:18 pm

ok, will try that. sorry for my tone.

On Nov 28, 2007, at 2:10 PM, Joshua Kit Clayton wrote:

>
> On Nov 28, 2007, at 10:30 AM, joshua goldberg wrote:
>
>
>> 4) this is COMPLETELY FUCKED UP. it’s not documented, and you
>> didn’t have to do it before. what’s the point of including the
>> jitlib in the runtime if the resulting apps are broken?
>
> Sounds like you deleted Max Runtime and then reinstalled after
> installing Jitter. If you install Jitter, it should put it in the
> Max Runtime package, and this shouldn’t be an issue.
>
> -Joshua
>


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