making the pictslider ( or appropriate equivalent) manipulate EQ

Mar 14, 2011 at 3:46pm

making the pictslider ( or appropriate equivalent) manipulate EQ

Hi (i am very new to max and need to get quite alot done for my final uni project so bare with me)

Im looking to use the pictslider or any other simmilar object to manipulate EQ, for example if you were to place the knob on the pictslider in the top right corner of the slider it would make the sound have a more hi end eq boost and if you were to place the knob in the bottom left corner there would be a low frequency cut….any ideas or suggestions would be greatly appreciated

Mar 14, 2011 at 5:59pm

have a look at the filtergraph object. surely that will get you started. for automation I would suggest a simple search of the forum. has been discussed many a time with a load of example patches you can look at.

also, you are more likely to get answers and help if you actually post parts of a patch with specific questions, show us what you have tried!! Plus, helpful as us forumites like to be, doing someone else’s homework…

Mar 16, 2011 at 3:24pm

Thanks for the help, found a good object for automation…I would post my patch but i dont even know how to do that haha. Thanks a lot though for the input

Mar 16, 2011 at 3:54pm

here’s how to post/DL patches

here’s a rather clunky implementation of [filtergraph] control with [pictslider]

– Pasted Max Patch, click to expand. –

with more time at my disposal I would definitely apply a crossfader between two [biquad~] objects instead of the above.



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