Mar 22, 2012 at 2:49pm
I’ve been making a patch for a play, and I find it to be very instable (around a few crashes per hour).
I know that this question is asked a few times before, but the answers didn’t give me a clear direction for what I could do. Time is running out for me and I don’t seem to find a solution myself (sad face). It would be great if someone could point me in the right direction (puppy face).
purpose of the patch:
main structure of the patch:
when the crashes occur:
curiosities I found in the console:
sometimes I can find lots of these:
sometimes I can find one of these:
I’m using max 5 and 6 (6 seems more crash-sensitive than 5)
I’ll attach the patch (although it’s pretty much undocumented, sorry for that!).
Also attached: the last 3 crash logs
thanks a lot!
Mar 22, 2012 at 4:41pm
Just to be complete:
Mar 22, 2012 at 8:36pm
Update: I trashed the pattr system, throwed out all things that I didn’t really need and temporarily disabled the sensor-part. Now it’s stable.
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