Max won't detect object right away

Dec 7, 2012 at 1:21pm

Max won't detect object right away

I’ve never had problems adding externals to my max 6.
However, if I open a patch with OSC-route objects an error is reported:

“OSC-route: unknown external object type”

My workaround:
– Open OSC-route Help
– Click into any object to edit name and parameters

Once the objects are reloaded they work properly.

Why does Max not no how to deal with the object until I open the respective help-patch?
What can I do to make it work right away?

#65550
Dec 7, 2012 at 9:50pm

When dealing with externals, or abstractions, max needs to know where the source file is. By default max looks in the Cycling74 folder, the Patches folder, and the examples folder. You can either put your externals in any of these folders, or you can tell max to look in another folder of your choosing. You can do this by going to Options > File Preferences and adding the folder you want.

GW

#236124
Dec 8, 2012 at 3:10pm

I know that of course. That’s why all my other externals work fine.

I think I found the solution – I had two versions in my patches folder 1.16 an 1.17. Maybe this was confusing for MAX since both versions have the same name. After I deleted all the stuff and unpacked just what I need again, everything works fine now.

Thanks for your reply anyway!
best
klaus

#236125

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