Forums > MaxMSP

MaxMSP 4.6 and Jitter 1.6 Universal Binary release

August 12, 2006 | 5:15 am

Hi All,

We’re pleased to announce that the Macintosh Univeral Binary release
versions of MaxMSP and Jitter are now ready for download. Let us know
if you encounter any problems. As always, please provide detailed
information of any bugs with system details and steps to reproduce.

http://www.cycling74.com/

Thanks,
The Cycling ’74 Elves


August 12, 2006 | 1:42 pm

Very Good…

I just generated an application with my patches, with many different
custom mxo, jnilib and jar, and it’s working perfectly on both Powerbook
and Macbook.
(Just have to add custom jar, jnilib into app/Contents/MacOS)

Thanks,
Chris

> Hi All,
>
> We’re pleased to announce that the Macintosh Univeral Binary release
> versions of MaxMSP and Jitter are now ready for download. Let us know if
> you encounter any problems. As always, please provide detailed
> information of any bugs with system details and steps to reproduce.
>
> http://www.cycling74.com/
>
> Thanks,
> The Cycling ’74 Elves
>
>


August 12, 2006 | 5:13 pm

hello,
would there be any upgrade reason for those of us still in PPC-world
to upgrade to this version?

On Aug 12, 2006, at 7:15 AM, Joshua Kit Clayton wrote:

> Hi All,
>
> We’re pleased to announce that the Macintosh Univeral Binary
> release versions of MaxMSP and Jitter are now ready for download.
> Let us know if you encounter any problems. As always, please
> provide detailed information of any bugs with system details and
> steps to reproduce.

Jonathan Segel — 4014 Brookdale Ave. Oakland, CA 94619
MAGNETIC — http://www.MagneticMotorworks.com


August 12, 2006 | 5:29 pm

yes. bug fixes and some new jitter objects. read the changelog :)

v a d e //

http://www.vade.info
abstrakt.vade.info

On Aug 12, 2006, at 1:13 PM, jonathan segel wrote:

> hello,
> would there be any upgrade reason for those of us still in PPC-
> world to upgrade to this version?
>
> On Aug 12, 2006, at 7:15 AM, Joshua Kit Clayton wrote:
>
>> Hi All,
>>
>> We’re pleased to announce that the Macintosh Univeral Binary
>> release versions of MaxMSP and Jitter are now ready for download.
>> Let us know if you encounter any problems. As always, please
>> provide detailed information of any bugs with system details and
>> steps to reproduce.
>
> Jonathan Segel — 4014 Brookdale Ave. Oakland, CA 94619
> MAGNETIC — http://www.MagneticMotorworks.com
>
>
>


August 12, 2006 | 5:33 pm

Have a look at the changelog for MaxMSP and Jitter, but for Jitter the
new functionality includes:

->improved render to texture support
— depth textures now available
— floating point pbuffers now available for doing high dynamic range
shading and audio on the GPU
— jit.gl.render @capture now works properly

-> new objects including jit.gl.multiple and jit.gl.imageunit

There are also some other additions to jit.gl.sketch for more precise
opengl control.
But the biggest of all is that you can now develop externals in xcode
and junk codewarrior.

wes

On 8/12/06, jonathan segel wrote:
> hello,
> would there be any upgrade reason for those of us still in PPC-world
> to upgrade to this version?
>
> On Aug 12, 2006, at 7:15 AM, Joshua Kit Clayton wrote:
>
> > Hi All,
> >
> > We’re pleased to announce that the Macintosh Univeral Binary
> > release versions of MaxMSP and Jitter are now ready for download.
> > Let us know if you encounter any problems. As always, please
> > provide detailed information of any bugs with system details and
> > steps to reproduce.
>
> Jonathan Segel — 4014 Brookdale Ave. Oakland, CA 94619
> MAGNETIC — http://www.MagneticMotorworks.com
>
>
>
>


August 12, 2006 | 7:58 pm

On Aug 12, 2006, at 1:15 AM, Joshua Kit Clayton wrote:

> We’re pleased to announce that the Macintosh Univeral Binary
> release versions of MaxMSP and Jitter are now ready for download.

i see pluggo and hipno versions won’t be until september, but they’ll
continue working in this upgrade, correct?
thanks
bruce

bruce tovsky
http://www.skeletonhome.com

"Reality is that which, when you stop believing in it, doesn’t go away."
Philip K. Dick


August 13, 2006 | 10:20 pm

Quote: btovsky wrote on Sat, 12 August 2006 13:58
—————————————————-
> i see pluggo and hipno versions won’t be until september, but they’ll
> continue working in this upgrade, correct?
—————————————————-
Yes the following is unclear to me too, as according to the release notes:

"Versions of Pluggo, Mode, and Hipno that are compatible with Max/MSP 4.6 are not yet available. We hope to release these versions by mid-September."

But does this mean the current Pluggo (or other non-UB VSTs) won’t run in the vst~ object in Max/MSP 4.6 or that Plug-ins written in 4.6 are unusable by the current version of Pluggo?

Also for us PPC/Panther users are non-UB 3rd party externals compatible with Max/MSP 4.6?

/me is a little confused
TIA
Jonny


August 14, 2006 | 1:33 am

Quote: jonnyfive wrote on Mon, 14 August 2006 10:20
—————————————————-
> Also for us PPC/Panther users are non-UB 3rd party externals
> compatible with Max/MSP 4.6?

Yes.


August 14, 2006 | 1:38 am

Something I’m curious about that the changelog (etc) doesn’t document:

What (if anything) has changed since 4.6b11?

I was getting a reproducible JS Task related crash in 4.6b11 that I don’t seem to be able to reproduce in 4.6.0. I wonder if I’m kidding myself, or if you’ve fixed some bugs in this area? The crashlog was always some variant of this:

Exception: EXC_BAD_ACCESS (0×0001)
Codes: KERN_PROTECTION_FAILURE (0×0002) at 0×00000001

Thread 0 Crashed:
0 com.cycling74.MaxJSRef 0x05d11e74 JS_IsArrayObject + 12
1 com.cycling74.jsui 0x059b54d0 jstask_getargs + 56
2 com.cycling74.jsui 0x059bdd20 jstask_qfn + 128
3 com.cycling74.MaxMSP46 0x000199f0 clock_execute + 156 (clock.c:173)
4 com.cycling74.MaxMSP46 0x0007f57c sched_takepoll + 820 (sched.c:596)
5 com.cycling74.MaxMSP46 0x0007f698 sched_poll + 84

[etc]


August 14, 2006 | 3:18 am

hello,

i find that when i try to save a new object prototype,
all my previous object prototypes are deleted.
on most occasions, the new one i created is there but one the new one
too was missing.

a


August 14, 2006 | 6:08 pm

Quote: batchku wrote on Sun, 13 August 2006 20:18
—————————————————-
>
> hello,
>
> i find that when i try to save a new object prototype,
> all my previous object prototypes are deleted.
> on most occasions, the new one i created is there but one the new one
> too was missing.
>
>
> a
>
>
—————————————————-

same here.

Macbook Pro; 10.4.7; 4.6

mz


August 14, 2006 | 9:40 pm

what is an object prototype?


August 14, 2006 | 9:44 pm

what is an object prototype?


August 14, 2006 | 11:17 pm

Quote: johnpitcairn wrote on Mon, 14 August 2006 13:38
—————————————————-
> I wonder if I’m kidding myself

Indeed, I was. ;-)


August 15, 2006 | 3:36 am


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