Forums > Max For Live

Metro not working in M4l?

October 25, 2012 | 3:25 am

Hello all.. I’m having a really strange problem with the metro object in max for live… simply put, it has stopped working. I’ve made numerous patches before that utilize the metro object in m4l, but ever since working on a new patch, it all of the sudden decided to stop working. Oddly enough, previous patches that have the metro object seem to still work…. For this latest patch, I initially developed it in MAX/MSP, and everything works just fine…
Has anyone else experienced this problem?!? It is beyond frustrating… I would be greatly appreciative if someone could help..

Here is the patch I’ve made for m4l if anyone is interested in taking a look

Attachments:
  1. Pitchrandom.maxpat

October 25, 2012 | 9:46 am

Hi – Try substituting loadbang with live.thisdevice.


October 26, 2012 | 6:30 am

Hey thanks for responding… I’ll give it a shot!!


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