Metro problem and change with the millisecond unit that equals 1 second.

Oct 21, 2011 at 4:25am

Metro problem and change with the millisecond unit that equals 1 second.

Hi, I have been using a metronome connected to counter to create a visual on-screen clock for performance and to time the triggering of events during a performance.

Recently, my metro object (armed with a 1000ms input) started sending bangs that were much longer than a one second interval. At times, I cut the input to 250ms and it would output a bang equal to 1 second in the real world. Other times, I would have to switch to 500ms to receive a real world 1 second bang.

I run Max5 on Windows XP with good memory and a decent CPU speed. I have also used MAX5 on this OS for a couple yaars and never had this problem.

Does anyone have an idea of what might be going on?

Thanks in advance for the suggestions and/or observations.

#59463
Oct 21, 2011 at 10:41am

I can’t imagine that metro by itself would behave like that. There may be something else going wrong.
If you post the patch we could have a look.

#214005

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