Mgraphics and 3d objects…

Oct 18, 2012 at 9:08pm

Mgraphics and 3d objects…

I am trying to write a library that allows one to easily port processing code to Jitter.
In processing you can call box(w, h, d), which creates a 3d cube centered at the origin.
Does mgraphics support this?

#64828
Oct 18, 2012 at 10:52pm

If it does not have a similar function, is there a way in mgraphics I can specify points that I can then project/rotate in to the 3d world?

#233761
Oct 22, 2012 at 2:18pm

Anybody?

#233762
Oct 25, 2012 at 8:38pm

Surely someone at Cycling74 must know the answer to this question.

#233763
Oct 25, 2012 at 8:47pm

mgraphics is a 2D drawing api, so no.

you can however use jit.mgraphics to texture 3D gl objects.

#233764

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