midi files and max

Jan 30, 2007 at 3:26pm

midi files and max

A few questions:
Is it possible to play midi files in max/msp.
If so, how do I set that up?
Is it then possible to create another midi file or programmed material, like a piano piece (not audio, like the granular synthesis of say Kyma, where you can morph one sound into another, it’s interesting the first time you hear it, but then it becomes an audio trick ) In this scenario you would modulate the midi events, or program of the second piece with the first so you could “morph”, sonically, in real time back and forth. With a fader, you could find a place in the middle where both pieces would be modulating, equally obscuring each other, creating a third piece, extrapolated from the two, with elements of each, etc….
On that same line could you then play a midi file, or program of any familiar tune and modulate it with a random note patterns or events, thus “taking it out” in incremental values on the fader to go from simply triggering the song to play normally, on the one end to “piping in varying degrees of randomness, until ultimately you would have something sounding like a sample hold pattern, but you could have control over the finite degrees of the change? You could just add a bit af randomness, or a lot, creating a new piece of music…..Or an interesting method of improvisation.
food for thought, I have no idea how to do it, does anyone have any ideas if this kind of thing is possible? ??

#30020
Jan 30, 2007 at 3:59pm

short answer: yes you can do it.

long answer: read the tutorials!

On Jan 30, 2007, at 10:26 AM, Michael kessler wrote:

>
> A few questions:
> Is it possible to play midi files in max/msp.
> If so, how do I set that up?
> Is it then possible to create another midi file or programmed
> material, like a piano piece (not audio, like the granular
> synthesis of say Kyma, where you can morph one sound into another,
> it’s interesting the first time you hear it, but then it becomes an
> audio trick ) In this scenario you would modulate the midi events,
> or program of the second piece with the first so you could “morph”,
> sonically, in real time back and forth. With a fader, you could
> find a place in the middle where both pieces would be modulating,
> equally obscuring each other, creating a third piece, extrapolated
> from the two, with elements of each, etc….
> On that same line could you then play a midi file, or program of
> any familiar tune and modulate it with a random note patterns or
> events, thus “taking it out” in incremental values on the fader to
> go from simply triggering the song to play normally, on the one end
> to “piping in varying degrees of randomness, until ultimately you
> would have something sounding like a sample hold pattern, but you
> could have control over the finite degrees of the change? You could
> just add a bit af randomness, or a lot, creating a new piece of
> music…..Or an interesting method of improvisation.
> food for thought, I have no idea how to do it, does anyone have any
> ideas if this kind of thing is possible? ??
>

#94993

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