midi takeover
does anyone know an easy way to patch what i'm calling "midi takeover" - i.e where if you have one controller, say a dial that controls several parameters and you can switch between them, the physical position of the dial doesn't match the position of the parameter it is mapped to. how can i program the value staying as it is until the position of the physical dial is turned through the value?
hope that makes sense, i didn't explain it too well.
thanks.
Sounds like you want to avoid parameter jumps when switching between what the dial is controlling (several parameters). A good and useful question.
You do need a way to indicate that you're going into that "takeover" mode, so that the control isn't mapped to the parameter until it crosses over it. Also a way to say you're going out of takeover mode.
Here's an example patch. I'm sure there's a simpler way to achieve this, but this could give you some ideas. The comparator and the gates do the logic.
thanks. i like how you not only gave me a solution, but explained the problem better than i did as well. kudos.
yeah, ideally we'd have as many knobs and sliders as we needed, but that's not always possible or convenient :) ....this way a single controller can be used for as many banks of parameters as you want, which is very cool---like one bank for audio levels, one for effects, one for recorded video, one for live camera, etc......
Have fun!
hey I spent a little time and tweaked the above to work more comfortably w/my setups. I use a Novation Nocturn (small, cheap!) so I've been harumphing over soft takeover.
this still relies on gates (kinda necessary) but i'm looking for a range of input values (+/- 3 integers from the orig value), as, especially in more complex patches, Max has a tough time picking out the *exact* number, so I'm giving it some headroom.
I use this as an abstraction.
Another idea, which does not exactly what was asked for (wait until a value has been reached) but rather interpolates between incoming values from differen control sources might be usefull as well. Well, maybe :-)