Modsquad for Max4Live

Dec 5, 2013 at 9:13am

Modsquad for Max4Live

Hi
I am getting crazy trying to convert the famous mod squad in a patch for Max4Live. My main problem is about the sync of the phasor…any idea about how could I do it efficiently?

#274857
Dec 5, 2013 at 9:55am

plugphasor~ does what you’re looking for, right?

As an exercise I think porting over modsquad is great, but it really is a functionality that’s readily available in mfl already, don’t you think?

#274867
Dec 5, 2013 at 12:54pm

Is it already in MfL? That would make my life much less miserable!! I was checking around but I couldn’t find it!

Yes I know plugphasor~ of course, but then problems are in syncing the buffer in my patch with the other sounds. So what I am doing I place the sample also in the clip slot and run it and with a LOM playing_status I send a bang to the phase of the phasor going through the index. Herewith included the small part of the patch…but still it is not working fine, the playing-status is banging twice when you start the clipslot: the first is when you actually press the paly botton and the second one when it start palying…
<code>

– Pasted Max Patch, click to expand. –

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#274885
Dec 5, 2013 at 2:19pm

ah yes
maybe the buffer shuffer with the chucker~ . Correct?

#274891

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