I had a few questions regarding the same patch, for the patch and other files, see this post:
(3 of 4) The patch with the linked post works to an extent. The polygons shift around when I move, but I notice that the texture is slipping over the mesh. What is the most direct method to reposition the uv coords with the mesh?
Seems like there are actually plenty of posts about this, excuse me.
Log in to reply
SUBSCRIBE TO OUR NEWSLETTER
C74 RSS Feed | © Copyright Cycling '74