Moving objects in max like a reacTable

Sep 20, 2011 at 12:45pm

Moving objects in max like a reacTable

Hi, I was wondering if anyone knew a way of creating something LIKE a reacTable in max. Such that objects can be picked up and placed in proximity to eachother to create some kind of reaction? Any ideas at all are welcome – the objects could be gifs with sub patches controlling sliders or anything!!

Thanks, hope to hear some interesting ideas
J

#57589
Sep 20, 2011 at 1:40pm

Hi Jason
have you seen the helpfile for the [nodes] object? Frikkin amazing.

Brendan

#206312
Sep 20, 2011 at 1:40pm

Hi Jason
have you seen the helpfile for the [nodes] object? Frikkin amazing.

Brendan

#206432
Sep 20, 2011 at 2:16pm

Hi Brendan! I have not, thanks for direction!
J

#206313
Sep 20, 2011 at 2:16pm

Hi Brendan! I have not, thanks for direction!
J

#206433
Sep 20, 2011 at 2:17pm

Also, thanks Devo! I thought that might be a goer but wasn’t sure how far the LCD could be customised.

#206314
Sep 20, 2011 at 2:17pm

Also, thanks Devo! I thought that might be a goer but wasn’t sure how far the LCD could be customised.

#206434
Sep 20, 2011 at 3:53pm

really helpful DEvo, thanks very much. This stuff is so interesting.

#206315
Sep 20, 2011 at 3:53pm

really helpful DEvo, thanks very much. This stuff is so interesting.

#206435
Sep 21, 2011 at 5:12pm

Hi all, I was wondering if there was any way to replace the paintoval dots at the bottom of this patch with pictures – I can’t figure out how I might do it though. The p panel > p ovals is where I would guess I could do this but I’m having no luck at all…

Any help would be greatly appreciated in this specific context.
p.s. thanks again to DEvo for pointing me towards this work.

#206316
Sep 21, 2011 at 5:12pm

Hi all, I was wondering if there was any way to replace the paintoval dots at the bottom of this patch with pictures – I can’t figure out how I might do it though. The p panel > p ovals is where I would guess I could do this but I’m having no luck at all…

Any help would be greatly appreciated in this specific context.
p.s. thanks again to DEvo for pointing me towards this work.

#206436
Sep 26, 2011 at 2:37am

Man Jason

I really think you’re answer is to look into [nodes ] help files. the work is all there done for you. It’s all up to you tweak around to taste.

good luck

#206317
Sep 26, 2011 at 2:37am

Man Jason

I really think you’re answer is to look into [nodes ] help files. the work is all there done for you. It’s all up to you tweak around to taste.

good luck

#206437

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