Multi-camera on 3D model

Feb 28, 2013 at 10:22pm

Multi-camera on 3D model

Does any one have access to the patch used for “Max 6 Sneak Peek: Jitter OpenGL”? (
I’m creating a 3D object that will be projected on 3 adjacent sides of a cube. A 3D virtual object projected on a 3D physical space. I will need 3 camera perspectives running at the same time to create this illusion.

Feb 28, 2013 at 10:51pm

Not that particular patch but here’s a method for multiple views of one object/scene to multiple windows/projections:

Mar 1, 2013 at 1:59am

here’s the patch i used in the video.
lemme know if anything is unclear.

– Pasted Max Patch, click to expand. –
Mar 2, 2013 at 1:28am

Thanks you Rob and dtr! This is really amazing!


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