Multiple Buffers in Abstraction
Hey,
I have a patch with multiple instances of the same abstraction. This abstraction uses 2 buffers, one for a window function and one for osc waveform...
I want to be able to select different windows and waveforms for each instance using a umenu for each one to load it in but everytime I change one window or waveform, they all change in every version of the abstraction!
Is there a way around this?
Thanks a million!
Give each buffer~ a different name.
For instance #0-cool-name. (#0 will be replaced by a unique number inside each instance).
Jean-François.
Do you mean name each buffer in each instance of the abstraction differently?
I have 10 versions of graingen in my patch, with 2 buffers in each one called window and waveform.
Should I just create ten different versions of the abstraction and name the buffers slightly differently?
Thanks for the reply!
Sorry I get what u mean now. Thanks!
Well, in your subpatch to be inside poly~, you name #0-waveform, and #0-window or something like that.
Then, when the voices are instantiated, each instance gets automatically a different substitute for #0, thus a different name.
J-F.
Yep, working now! Thanks!