Multiple jit.gl.mesh controlled by multiple audio inputs

Apr 23, 2013 at 1:35pm

Multiple jit.gl.mesh controlled by multiple audio inputs

Hello,

I have two meshes and I am trying to control each mesh with its own audio signal. However, for some reason both meshes respond to both audio signals at the same time(this is my first problem). I think I might made a mistake while creating two mesh objects. I just duplicated the first one. Is there a better way to do this?(this is the second problem) Because at the end I want four objects.

I tried searching in the forums for a solution to any of these problems but didn’t find anything.

Thanks.

– Pasted Max Patch, click to expand. –
#67920
Apr 23, 2013 at 1:45pm

hi,
you need to give a different name to your feedback matrix, for example flow2..
For your second question, may be you could create an abstraction for that ?

#244188

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