multiple variable names

Beep's icon

I have a bunch of objects in my patch, say 100 of them, I want to send them all a control message à la [script bringtofront var1] via [thispatcher]. It seems like an incredible ball ache to have to send a unique message to each object i.e [script bringtofront var1, var2, var3, var4...], is there anyway of giving all of the objects the same scripting name and sending them all the same message? hugs.

Beep's icon
Max Patch
Copy patch and select New From Clipboard in Max.

I created this work around using uzi, however my list composition technique is pretty ropey! Could this be improved? I'm sure it could...