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		<title>Cycling 74  &#187;  Topic: Multislider pixel problem</title>
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		<pubDate>Mon, 17 Jun 2013 22:46:31 +0000</pubDate>
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					<guid>http://cycling74.com/forums/topic/multislider-pixel-problem/#post-24243</guid>
					<title><![CDATA[Multislider pixel problem]]></title>
					<link>http://cycling74.com/forums/topic/multislider-pixel-problem/#post-24243</link>
					<pubDate>Thu, 02 Feb 2006 22:23:57 +0000</pubDate>
					<dc:creator>itchyhead</dc:creator>

					<description>
						<![CDATA[
						<p>Hi, i have noticed that the multislider is not correctly adding pixels to the height of individual sliders. Eventhough multislider&#8217;s height is around 130pixels, and its value range is 0-127 integer, the smallest value+1 is displayed smae as the smallest value unless the sliders height (pixels) is approximately double the number of possible values.</p>
<p>here is the patch:</p>
<p>max v2;<br />
#N vpatcher 15 55 1028 769;<br />
#P origin -55 0;<br />
#P window setfont &#8220;Sans Serif&#8221; 9.;<br />
#P window linecount 3;<br />
#P comment 272 199 100 9109513 bad , first and second slider show the same value.;<br />
#P window linecount 1;<br />
#P message 47 323 37 9109513 0 1 2 3;<br />
#P newex 72 292 45 9109513 loadbang;<br />
#P user multiSlider 92 323 644 245 0. 127. 4 2665 35 1 4 1 1 40 0;<br />
#M frgb 88 242 90;<br />
#M brgb 25 86 145;<br />
#M rgb2 127 127 127;<br />
#M rgb3 0 0 0;<br />
#M rgb4 37 52 91;<br />
#M rgb5 74 105 182;<br />
#M rgb6 112 158 18;<br />
#M rgb7 149 211 110;<br />
#M rgb8 187 9 201;<br />
#M rgb9 224 62 37;<br />
#M rgb10 7 114 128;<br />
#P objectname 64D1-A[1];<br />
#P comment 752 352 100 9109513 128x128pixels;<br />
#P user panel 735 323 128 128;<br />
#X brgb 191 191 191;<br />
#X frgb 0 0 0;<br />
#X border 0;<br />
#X rounded 0;<br />
#X shadow 0;<br />
#X done;<br />
#P message 67 58 37 9109513 0 1 2 3;<br />
#P newex 92 27 45 9109513 loadbang;<br />
#P user multiSlider 119 71 646 121 0. 127. 4 2665 35 1 4 1 1 40 0;<br />
#M frgb 88 242 90;<br />
#M brgb 25 86 145;<br />
#M rgb2 127 127 127;<br />
#M rgb3 0 0 0;<br />
#M rgb4 37 52 91;<br />
#M rgb5 74 105 182;<br />
#M rgb6 112 158 18;<br />
#M rgb7 149 211 110;<br />
#M rgb8 187 9 201;<br />
#M rgb9 224 62 37;<br />
#M rgb10 7 114 128;<br />
#P objectname 64D1-A[4];<br />
#P comment 786 90 100 9109513 128x128pixels;<br />
#P user panel 763 71 128 128;<br />
#X brgb 191 191 191;<br />
#X frgb 0 0 0;<br />
#X border 0;<br />
#X rounded 0;<br />
#X shadow 0;<br />
#X done;<br />
#P window linecount 2;<br />
#P comment 745 520 100 9109513 ok but wasting space!!!;<br />
#P connect 9 0 10 0;<br />
#P connect 4 0 5 0;<br />
#P connect 10 0 8 0;<br />
#P connect 5 0 3 0;<br />
#P pop;</p>
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				</item>

			
				<item>
					<guid>http://cycling74.com/forums/topic/multislider-pixel-problem/#post-69828</guid>
					<title><![CDATA[Re: Multislider pixel problem]]></title>
					<link>http://cycling74.com/forums/topic/multislider-pixel-problem/#post-69828</link>
					<pubDate>Mon, 06 Feb 2006 13:28:09 +0000</pubDate>
					<dc:creator>Trum</dc:creator>

					<description>
						<![CDATA[
						<p>I see your problem, It does change very slightly, but not so you&#8217;d notice, Might best way might be to times all the numbers by 5 or whatever, and make the multislider 5 times bigger, (not nessiserily 5 of course). Then / by 5 on the other side, as I presume you need the multislider as a visual thing. hope this helps<br />
T</p>
						]]>
					</description>

					
					
				</item>

			
				<item>
					<guid>http://cycling74.com/forums/topic/multislider-pixel-problem/#post-69829</guid>
					<title><![CDATA[Re: Multislider pixel problem]]></title>
					<link>http://cycling74.com/forums/topic/multislider-pixel-problem/#post-69829</link>
					<pubDate>Mon, 06 Feb 2006 15:20:25 +0000</pubDate>
					<dc:creator>itchyhead</dc:creator>

					<description>
						<![CDATA[
						<p>ok i managed to find a solution. however i dont think it should be necessary. i understand multislider max is not designed for high quality user interfaces, but it is important that all values are displayed properly:</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;</p>
<p>max v2;<br />
#N vpatcher 53 21 1009 596;<br />
#P origin -55 0;<br />
#P window setfont &#8220;Sans Serif&#8221; 9.;<br />
#P number 207 334 35 9 0 0 0 139 0 0 0 221 221 221 222 222 222 0 0 0;<br />
#P window linecount 1;<br />
#P newex 90 321 19 9109513 t 0;<br />
#P newex 121 301 47 9109513 split -3 -1;<br />
#P newex 120 272 27 9109513 &#8211; 2;<br />
#P message 194 430 28 9109513 clear;<br />
#P newex 74 413 19 9109513 t b;<br />
#P message 17 442 46 9109513 sort -1 -1;<br />
#P number 124 484 35 9 0 0 0 139 0 0 0 221 221 221 222 222 222 0 0 0;<br />
#P newex 124 405 44 9109513 t length l;<br />
#N coll ;<br />
#P newobj 124 459 53 9109513 coll;<br />
#P newex 124 377 57 9109513 append test;<br />
#P newex 125 346 65 9109513 prepend store;<br />
#P newex 120 237 43 9109513 zl nth 64;<br />
#P window linecount 3;<br />
#P comment 778 143 100 9109513 values between 0 and 2 are hidden behind the black panel;<br />
#P user panel 121 198 768 4;<br />
#X brgb 0 0 0;<br />
#X frgb 0 0 0;<br />
#X border 0;<br />
#X rounded 0;<br />
#X shadow 0;<br />
#X done;<br />
#P window linecount 6;<br />
#P comment 313 226 205 9109513 values out of the slider have to be offset and any value of 0 , 1and2 mapped to zero. CAN THIS NOT BE IMPLEMENTED IN THE OBJECT ITSELF? ie a function &#8220;invisible zero&#8221; which would &#8220;hide&#8221; all sliders that display zero , the lowest value??;<br />
#P window linecount 1;<br />
#P message 67 58 37 9109513 0 1 2 3;<br />
#P newex 92 27 45 9109513 loadbang;<br />
#P window linecount 3;<br />
#P comment 786 90 100 9109513 128x127pixels..proper height for 1-127 values..;<br />
#P user panel 760 71 128 127;<br />
#X brgb 191 191 191;<br />
#X frgb 0 0 0;<br />
#X border 0;<br />
#X rounded 0;<br />
#X shadow 0;<br />
#X done;<br />
#P user multiSlider 121 71 639 129 0. 129. 4 2665 35 1 4 1 1 40 0;<br />
#M frgb 88 242 90;<br />
#M brgb 25 86 145;<br />
#M rgb2 127 127 127;<br />
#M rgb3 0 0 0;<br />
#M rgb4 37 52 91;<br />
#M rgb5 74 105 182;<br />
#M rgb6 112 158 18;<br />
#M rgb7 149 211 110;<br />
#M rgb8 187 9 201;<br />
#M rgb9 224 62 37;<br />
#M rgb10 7 114 128;<br />
#P objectname 64D1-A[4];<br />
#P window linecount 5;<br />
#P comment 168 486 100 9109513 proove that all values between 0-127 can be set using sliders. also that every value has its vertical pixel..;<br />
#P connect 16 0 15 0;<br />
#P connect 4 0 5 0;<br />
#P fasten 13 0 16 0 73 424;<br />
#P connect 19 0 20 0;<br />
#P connect 1 0 9 0;<br />
#P connect 9 0 18 0;<br />
#P connect 5 0 1 0;<br />
#P connect 18 0 19 0;<br />
#P connect 10 0 11 0;<br />
#P connect 11 0 13 0;<br />
#P connect 13 0 12 0;<br />
#P connect 17 0 12 0;<br />
#P connect 13 1 12 0;<br />
#P connect 15 0 12 0;<br />
#P connect 12 0 14 0;<br />
#P connect 20 0 10 0;<br />
#P connect 19 1 10 0;<br />
#P connect 20 0 21 0;<br />
#P connect 19 1 21 0;<br />
#P pop;</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
						]]>
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