Named Transports

Aug 24, 2009 at 11:11am

Named Transports

I am trying to work with multiple named transports… and am confused about why this would not work. I am sure it is something dumb but i cant quite figure out what i am doing wrong so i made a small patch that uses a single named transport, metro and timepoints and it should just bang each LED 1, 2, 3, 4 but it doesn’t. The docs are thin on timepoint so i am not clear on the syntax.

– Pasted Max Patch, click to expand. –
#45207
Aug 24, 2009 at 11:16am

My metro says metro @transport foo 4n… yet i also notice that the default value 4n is ignored. If i hit the right inlet with loadmess 4n… then it the metro blinks in quarters at least, tho the timepoints still dont work. I wonder why metro is unhappy with the default of 4n but when it bang the 4n in it is happy.

#162897
Aug 24, 2009 at 11:35am

cool that explains why setting it with target $1 worked… I was looking at the help and toots for timepoint and there were no exmaples of timepoint with a named transport so i was flying blind and guessing. I should have thought to look at the help for metro which *does* give an example of using a metro attached to a named transport. Neverthless an example in the timepoint help patcher would have been cool.

Thanks!

-k–

#162899

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