Need advice about animating puppet from Kinect

Sep 20, 2013 at 5:51pm

Need advice about animating puppet from Kinect

Hi all,

I’m looking the right way to animate a 3D humanoid puppet (as in recipe 45) from jit.openni or dp.kinect.
Is jit.anim.node the solution to manage joints ?
Should I preferably use orientation or position data – or both ? And How ?

Any advice is welcome.
Thanks.

Pry

#265844

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