need help in optimization of simple opengl patch

Dec 6, 2011 at 6:59pm

need help in optimization of simple opengl patch

iv got a problem with framerate and quality when i go fullscreen. anyone knows what am i doing wrong?

– Pasted Max Patch, click to expand. –
#60502
Dec 6, 2011 at 7:15pm

each of the gauss blur6x abstractions has 6 gl.slabs in them. Total, you have 12. That is a lot. You probably only need 4 max and maybe even just 2.

#217747
Dec 6, 2011 at 11:07pm

wow, it works better, thanks!
can you help me with little bit more complex patch? i am doing some kind of interactive dance performance for school project, and need it to be quite fast, because of the rest of the patch. can you help me again with quality of fullscreen and performance?

– Pasted Max Patch, click to expand. –
#217748

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